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Old Sep 09, 2005, 04:04 PM // 16:04   #41
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I'm glad the need for farming is gone cause I sucked at farming. And everything I find I usually sell to traders, merchants... always NPC so all these new increased drops are AWSOME. I got a key drop last night when in the Arid Sea and there was two chests... I could only open one... got a purple Grim Cesta worth about 200 gold... left me wondering what was in the other chest but none of the henchies would give me their key drops so I could find out.
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Old Sep 09, 2005, 04:07 PM // 16:07   #42
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Quote:
Originally Posted by Esrever
I doubt it.

Look at the previous situation with gold items and collector's items.
Cost for me to buy my current longbow, a 15%>50 max Ascalon Bow with perfect +5 armor grip: 800g buying the 5 items the collector wants from players, 1k for the grip.
Cost for me to buy a Gold Stormbow with identical mods: Easily 100k, if not more.
What's the difference in game terms? Only the price to sell the bow to the merchants? Why the vastly different prices? It is because there are people who say "ZOMG! IS LEET GOLD STROM BOW! I MUST HAVE!" and pay ridiculous prices for the same items as collector's. Add in the fact that the new items have cool names and that they only drop from hard to beat area's, and I can see prices only going up.
Oh, not at all; in fact, you sorta made my point for me. You see, the green items are 100x easier to pick up yourself than a gold max perfect Fellblade ever was. Far easier. I know that if I want to pick up "The Yakslapper" all I have to do is go fight him with a minimalist group until he gives up the item.
Axes and swords seem a bit more difficult to get a hold of, so they might be 40-50k for a time, but even then, I imagine they will go down.
I mean, the -45/-2 stance shield, along with some other collectors' items, was a bother to get due to you needing like 5 bleached shells and what not. Bleached shells were not that plentiful, and yet the shields only sold for 2-5k per.
People keep farming green items, bosses keep dropping them over and over, and soon the demand for them will wane.
I imagine green will stabilize at some low amount, gold will go up just a bit from where they are now, and that's where things will stand for a time.
People currently ARE in the "OMG I MUST HAVE!" mood, but the difference between max stormbows and green items is one is in short supply and one most certainly is NOT. In LA dist 1 last night I saw 6 people within a span of 10 minutes all advertise the 15% enchanted green hammer. I imagine that if I made them compete for a sale, I'd nab it at around 10k. Heck, I bought a green water focus for 5k last night just to try and help set the precedent ^^.
As far as crafting materials go, well, I wish I knew more about the matter.
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Old Sep 09, 2005, 04:15 PM // 16:15   #43
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I don't want them out... I just don't want to see people selling them for ungodly amounts of gold...

Greens are NOT worth more than 1K. Sorry.
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Old Sep 09, 2005, 04:19 PM // 16:19   #44
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Oh I'd say that some are definitely worth more than 1k.
1k is not that much gold, really, and the green sword should be worth a good bit more; far easier-to-acquire collectors items can be sold for more, and Droknar's weapon crafter DOES charge you 5k + a good bit of resources to build you a 15>50 weapon.
So, for some greens I'd say selling them below 5k would be underpricing.
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Old Sep 09, 2005, 04:27 PM // 16:27   #45
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greens are worth more than 5K ... if you have any knowledge about fair market value ... I've never seen a 20% enchantment staff wrapping (example) go for less than 20K ..you can purchase your 20/20 perfect collectors item for 5K plus resources ... then add on perfect mods which will run you a fair penny. So get your 'little cheap man syndrome' outta here. Those items are not the easiest to acquire ... I spent 3 hours killing bosses (accompanied by only 4 henchmen) who happen to take all the drops. Finally I got a green drop. I'd sooner keep the sephis axe with perfect mods than consider selling it for 5K ... hmmm 3 hours of my time > your offensive offer.
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Old Sep 09, 2005, 04:35 PM // 16:35   #46
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Quote:
Originally Posted by stumpy
greens are worth more than 5K ... if you have any knowledge about fair market value ... I've never seen a 20% enchantment staff wrapping (example) go for less than 20K ..you can purchase your 20/20 perfect collectors item for 5K plus resources ... then add on perfect mods which will run you a fair penny. So get your 'little cheap man syndrome' outta here. Those items are not the easiest to acquire ... I spent 3 hours killing bosses (accompanied by only 4 henchmen) who happen to take all the drops. Finally I got a green drop. I'd sooner keep the sephis axe with perfect mods than consider selling it for 5K ... hmmm 3 hours of my time > your offensive offer.
They drop IDed and they can't be salvaged. Plus anyone can go and get the EXACT SAME WEAPON from the boss they dropped from.

In a week the game will be flooded with green items. I know about "fair market value" and in this case it's no more than 1K.

Last edited by emil knight; Sep 09, 2005 at 04:38 PM // 16:38..
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Old Sep 09, 2005, 04:57 PM // 16:57   #47
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wait...green things cant be salvaged? WAAAAT?! that was my main reason for even picking some of the other stuff up.../pout

but they will be worth lots of cash right?...RIGHT?! if not...what do they actually do?
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Old Sep 09, 2005, 05:10 PM // 17:10   #48
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Quote:
Originally Posted by emil knight
They drop IDed and they can't be salvaged. Plus anyone can go and get the EXACT SAME WEAPON from the boss they dropped from.

In a week the game will be flooded with green items. I know about "fair market value" and in this case it's no more than 1K.
No offense, but you really exhibit an utter lack of familiarity with the GW item market, as it were. People sold desert collectors' items for 2-5k, and those prices were perfectly reasonable considering you'd make 2k gathering the resources for them yourself, counting the gold and item drops along the way. The extra 1k above the price was for not having to go through that effort yourself. Plus, LA is far from the desert, and I'd gladly have paid 3k for a perfect stance shield to make my life a bit easier for the next several missions.
Green items are not hard to get, certainly. But, the market will be as flooded as it was with collectors items and no more, because the supply can meet the demand and that is that. Once supply exceeds demand, people will stop selling them really. And if a person suddenly yells "WTB the green illusion off-hand whatever it's called" you can bet your bottom dollar they'll give up 3-5k for it since they actually WANT it and 3k in their pocket is good for just about nothing else.

Even if you write off everything I just said as BS, the truth is items are worth as much as people will pay for them; not some arbitrary value you choose to announce. As long as people continue to pay 15-50k for a green axe, it will be worth exactly "15-50k depending on buyer" and not anything else. That will be my answer online to a Price Check on it until I see prices any different.
When people start paying 1k and no more, no less for green items, THEN they will be worth 1k. Until then you're just lying to us ^^
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Old Sep 09, 2005, 08:43 PM // 20:43   #49
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Quote:
Originally Posted by Sciros Darkblade
When people start paying 1k and no more, no less for green items, THEN they will be worth 1k. Until then you're just lying to us ^^
It's my OPINION that these items are only worth 1K. If people are selling them for more, and people are STUPID enough to buy them at these highly inflated price, then so be it.

Please, don't think that I don't "know that market". I've been playing the game since December, and have watched the market for quite some time.

Green items will do only one thing: deflate in price. Why? The market will soon be flooded with them. With collectors items, you at least had to kill several MOBs to get enough items to actually get enough to buy a collector's weapon. With these new green weapons, all you do is find the appropriate boss and kill him. Now he may or may not drop his weapon, and you may have to repeat the process a few times, but you know EXACTLY how to get said weapon. It's not a matter of (as an example) slaying an entire area of Grawl just to get 5 necklaces. You are only looking for ONE GUY.

2-5k for a collector's item, based on the time it takes to farm the collectors required items is fine, but you can't honestly say you think these green items are worth MORE. It's ludicrous to believe that. I'll even conceed that these items MIGHT, MAYBE be worth up to 5k... and that's a HUGE maybe.

I've seen people trying to sell them for 30, 40, 50k and higher. Are you going to say they are worth THAT much? Please... they, most definately ARE NOT worth that much.

And I can farm my own greens, thanks... so I don't need to buy them.
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Old Sep 09, 2005, 08:55 PM // 20:55   #50
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Quote:
Originally Posted by id0l
Not that I am necassarily disagreeing with your point of view on the patch Weazzol, but I take offense to that comment.
I knew there'd be a few out there that would, it's cool though, my Sister lives in Texas and I was a long time DAoC gamer, so I was including myself in making fun. No offense intended.
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Old Sep 09, 2005, 08:58 PM // 20:58   #51
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Quote:
Originally Posted by Gustav Gloomp
is the shadow blade back?
Shadow Blade?
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Old Sep 09, 2005, 09:04 PM // 21:04   #52
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@Emil Knight: So now you are saying that collectors' items are HARDER to get than green items? I'll have to flat-out disagree with you on that point.

You bring up fighting "an area of grawl" vs. "one guy." Next time you try to get a hold of "Razorstone" or whatever the axe is called, please tally up how many enemies you end up killing from beginning to end (counting all attempts, mind you). I maintain you will find the numbers hardly close to "one guy." Plus these dwarves are a tad bit buffer than Grawl.

I think the green items should be worth more for 2 reasons:
1) they are HARDER to get. it will take me 30 minutes to fill up my entire inventory with sellable collectors' items. Each collector gives me 5 to choose from! Desert creatures drop sooo many collectors' items. Hydras drop dessicated claws almost HALF THE TIME. You name any collectors' weapon, and I will acquire it five or ten times faster than I will a certain green weapon I'm looking for.

2) they are BETTER. No two ways about it, but if you want a weapon with perfect inherent mods, you're either going to have to buy a gold one for well over 5k, buy one from a crafter for 5k + resources, or get a green one. You're gonna tell me that the green weapons are somehow markedly worse or easier to get than crafters' 15>50 weapons in Droknar's? I most certainly hope not. Yet, those cost 6-7k total counting resources (maybe more), and they don't have perfect upgrades on them either. Acquisition time for them? Nothing.

Now, *should* and *will* are two different things. People will have extra green weapons and they will rather sell them for 2-3k than sell them to a merchant. So they might end up dropping to near-rock-bottom once there is no demand for them.

But, we're talking about the WORTH of items. And, for all intents and purposes, green items are currently worth more than 5k. In the future they may very well be worth less, but not today. Probably not tomorrow, either. As I've stated before, items are worth as much as people will pay for them. There's no opinions about it. I've explained *why* green items should be worth more than other collectors'/crafters' weapons, but that does not and cannot prove they *are* worth more.

Last edited by Sciros Darkblade; Sep 09, 2005 at 09:06 PM // 21:06..
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Old Sep 09, 2005, 09:17 PM // 21:17   #53
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Quote:
Originally Posted by emil knight
I don't want them out... I just don't want to see people selling them for ungodly amounts of gold...

Greens are NOT worth more than 1K. Sorry.
Totally disagree with you. You cannot find a Gold Fire Wand with 20% Fast Cast & +5 Energy (while Health is greater than 50%). Just item doesn't exist until the incarnation of Green items.

Would I pay 100K for this, hell yeah! You pair that with a Green focus and you have +17 Energy with 40% fast casting & 20% recharge!

An even better, a green wand/rod with 20/20--paired with a green or collector focus and you have 40/40!

So no, I love GREEN. Leave GREEN alone!

And I disagree with people that say doing collector with mod and you'll be the same. Well, no. You won't be the same. I just love Rago's Flame Staff...drops with +5 Energy & 20% long enchantment and it looks ultra-kewl! When in group, I spam what I have and other Eles salavates!
(I have a standing offer of 250K for my Rago..but i won't sell...not until I get him to drop another )
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Old Sep 10, 2005, 12:21 AM // 00:21   #54
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Ok this is the most pointless argument I have ever seen. I am sorry to say, but why would they delete items that are constant? They made the items have ensured perf stats(except shields from what I've heard?), so they know exactly what they made.

And for those of you thinking they're expensive, well dur. Of course they are. they're not even 2 days old before you complain about the price. Give it time, farm for some of your own(its not hard with a few hench) and eventually the prices will go down.
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Old Sep 10, 2005, 12:22 AM // 00:22   #55
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@Scrios: I'm going to answer your post by simply posting an excerpt from an interview with Gaile by GameAmp

Guild Wars at GameAmp Interviews Gaile and the Guild Wars Developers:

GameAmp:
The Guild Wars loot system is now randomly generated between runes, salvages, collector items, weapons, shields and gold. With the absence of armor piece drops, the end-game gear is relatively easy to obtain and can be said to lack the luster of finding your ultimate set of gear. What are the developer's thoughts on the introducing unique items that have a set name and compiled with a set statistics (and perhaps 1 variable statistic) into the loot system? This will give players a new goal to focus on once they've reached end game as well as invigorate the economy.

Guild Wars:
It's an interesting question. This would tie in to basic principles of Guild Wars: The game is not based on the notion of "uber" items, and balance is the foremost objective, always. But what about the "collectability" and sheer coolness factor of having unique items and special looks for our characters? The answer is "Yes, why not!?" We won't add something that's going to tip the delicate scale of item balance, but we absolutely are looking at offering a lot more items for their sheer specialness factor and with the recognition that such items offer the ability to personalize your characters even more. Set items? Under consideration. Now, keep in mind there is a collectability factor in armor sets such as Druid's, Tormentor's, etc. But the idea of special items - that wonderful feeling of "I have the only one of this type" - is very popular with everyone on our team. (Oh, how I remember that from other games, too!) And one more thing about armor: For the next campaign, I expect we'll see the opportunity for making a fashion statement increasing in a bunch of ways, including what you wear in town and into battle, and in seeing a difference between the two.


The game is not based on "uber" items... so then... these items aren't "uber" by thier own admission. That means, they are simply and only "named" items, and can be duplicated without said name. The name is part of the "collectability factor" and nothing more.

So then... are they really worth what people think they are? Hell no. Just because people charge a certain price for something does not mean it's WORTH said price.

Quote:
And for those of you thinking they're expensive, well dur. Of course they are. they're not even 2 days old before you complain about the price. Give it time, farm for some of your own(its not hard with a few hench) and eventually the prices will go down.
You missed the point. They aren't even worth what people are charging for them currently. Thank you for proving my point though, with a few henchmen you can farm them yourself, and thus affect the worth. Knowing that ahead of time, effectively, makes them as worthless now as I previously said.

Last edited by emil knight; Sep 10, 2005 at 12:40 AM // 00:40..
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Old Sep 10, 2005, 12:55 AM // 00:55   #56
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I can imagine seeing some green items being worth the high price longer than the other ones. Like Razorstone? The 15%>50 is great, but I don't want those other two mods and thus will look for a gold/purple/blue axe that's 15%>50 to improve on Razorstone. Speaking of which, get a collector with that mod or a merchant that sells it soon?

But some of those items are really great. Will I spend a lot of money on them? No, I'll probably wait for them to go down or farm them myself. But some green items are really good, some are not and since they cannot be upgraded their perfect stats are of no use.
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Old Sep 10, 2005, 03:18 AM // 03:18   #57
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Emil Knight why are you so stubborn to accept the fact that "item worth" and item rarity/collectability are not at all related. There is no "true worth" to an item that exists outside of the GW item trade market as we know it. When people ask me for a PC, I don't make up some bogus value based on what *I* think the "worth" should be. No, I tell them what people are paying for the item, because that is THE ONLY WAY AN ITEM'S "WORTH" MANIFESTS ITSELF (apart from the "merchant price," which nobody follows so it is neither here nor there).

Your quoting of that interview was largely irrelevant, as I am not talking about rarity or "00ber"-ness of items at all. I am saying that items are worth that they're sold for, and there's no way to escape that.

What is a Beta-edition mint Black Lotus worth? And how is that price arrived at? By Bob Smith the king of card appraising? No, by looking at the prices at which they sell at various vendors and arriving at some mean or median.

Think about what I'm saying.
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Old Sep 10, 2005, 03:36 AM // 03:36   #58
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well my gold chaos axe hasnt dropped one bit

its still over a million in value

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Old Sep 10, 2005, 05:35 AM // 05:35   #59
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i like having it, i like having a rpg char who u work so long on have a slight advantage over a pvp
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Old Sep 10, 2005, 05:49 AM // 05:49   #60
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who says its an advantage over pvp people? you can storage it to a pvp person if you want...
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